FFmpeg
vulkan.h
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1 /*
2  * This file is part of FFmpeg.
3  *
4  * FFmpeg is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * FFmpeg is distributed in the hope that it will be useful,
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11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with FFmpeg; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
17  */
18 
19 #ifndef AVUTIL_VULKAN_H
20 #define AVUTIL_VULKAN_H
21 
22 #define VK_NO_PROTOTYPES
23 
24 #include <stdatomic.h>
25 
26 #include "thread.h"
27 #include "pixdesc.h"
28 #include "bprint.h"
29 #include "hwcontext.h"
30 #include "vulkan_functions.h"
31 #include "hwcontext_vulkan.h"
32 
33 /* GLSL management macros */
34 #define INDENT(N) INDENT_##N
35 #define INDENT_0
36 #define INDENT_1 INDENT_0 " "
37 #define INDENT_2 INDENT_1 INDENT_1
38 #define INDENT_3 INDENT_2 INDENT_1
39 #define INDENT_4 INDENT_3 INDENT_1
40 #define INDENT_5 INDENT_4 INDENT_1
41 #define INDENT_6 INDENT_5 INDENT_1
42 #define C(N, S) INDENT(N) #S "\n"
43 
44 #define GLSLC(N, S) \
45  do { \
46  av_bprintf(&shd->src, C(N, S)); \
47  } while (0)
48 
49 #define GLSLA(...) \
50  do { \
51  av_bprintf(&shd->src, __VA_ARGS__); \
52  } while (0)
53 
54 #define GLSLF(N, S, ...) \
55  do { \
56  av_bprintf(&shd->src, C(N, S), __VA_ARGS__); \
57  } while (0)
58 
59 #define GLSLD(D) \
60  do { \
61  av_bprintf(&shd->src, "\n"); \
62  av_bprint_append_data(&shd->src, D, strlen(D)); \
63  av_bprintf(&shd->src, "\n"); \
64  } while (0)
65 
66 /* Helper, pretty much every Vulkan return value needs to be checked */
67 #define RET(x) \
68  do { \
69  if ((err = (x)) < 0) \
70  goto fail; \
71  } while (0)
72 
73 #define DUP_SAMPLER(x) { x, x, x, x }
74 
76  const char *name;
77  VkDescriptorType type;
78  const char *mem_layout; /* Storage images (rgba8, etc.) and buffers (std430, etc.) */
79  const char *mem_quali; /* readonly, writeonly, etc. */
80  const char *buf_content; /* For buffers */
81  uint32_t dimensions; /* Needed for e.g. sampler%iD */
82  uint32_t elems; /* 0 - scalar, 1 or more - vector */
83  VkShaderStageFlags stages;
84  VkSampler samplers[4]; /* Sampler to use for all elems */
86 
87 typedef struct FFVkBuffer {
88  VkBuffer buf;
89  VkDeviceMemory mem;
90  VkMemoryPropertyFlagBits flags;
91  size_t size;
92  VkDeviceAddress address;
93 
94  /* Local use only */
95  VkPipelineStageFlags2 stage;
96  VkAccessFlags2 access;
97 
98  /* Only valid when allocated via ff_vk_get_pooled_buffer with HOST_VISIBLE */
99  uint8_t *mapped_mem;
100 } FFVkBuffer;
101 
102 typedef struct FFVkExecContext {
103  uint32_t idx;
104  const struct FFVkExecPool *parent;
107 
108  /* Queue for the execution context */
109  VkQueue queue;
110  int qf;
111  int qi;
112 
113  /* Command buffer for the context */
114  VkCommandBuffer buf;
115 
116  /* Fence for the command buffer */
117  VkFence fence;
118 
119  /* Opaque data, untouched, free to use by users */
120  void *opaque;
121 
122  void *query_data;
124 
125  /* Buffer dependencies */
128  unsigned int buf_deps_alloc_size;
129 
130  /* Frame dependencies */
132  unsigned int frame_deps_alloc_size;
134 
135  /* Software frame dependencies */
139 
140  VkSemaphoreSubmitInfo *sem_wait;
141  unsigned int sem_wait_alloc;
143 
144  VkSemaphoreSubmitInfo *sem_sig;
145  unsigned int sem_sig_alloc;
147 
148  uint64_t **sem_sig_val_dst;
149  unsigned int sem_sig_val_dst_alloc;
151 
152  uint8_t *frame_locked;
154 
155  VkAccessFlagBits *access_dst;
156  unsigned int access_dst_alloc;
157 
158  VkImageLayout *layout_dst;
159  unsigned int layout_dst_alloc;
160 
161  uint32_t *queue_family_dst;
163 
164  uint8_t *frame_update;
167 
168 typedef struct FFVulkanDescriptorSet {
169  /* Descriptor buffer */
170  VkDeviceSize layout_size;
171  VkDeviceSize aligned_size; /* descriptorBufferOffsetAlignment */
172  VkBufferUsageFlags usage;
173 
174  VkDescriptorSetLayoutBinding *binding;
175  VkDeviceSize *binding_offset;
177 
178  /* Descriptor set is shared between all submissions */
179  int singular;
181 
182 typedef struct FFVulkanShader {
183  /* Name for id/debugging purposes */
184  const char *name;
185 
186  /* Shader text */
187  AVBPrint src;
188 
189  /* Compute shader local group sizes */
190  int lg_size[3];
191 
192  /* Shader bind point/type */
193  VkPipelineStageFlags stage;
194  VkPipelineBindPoint bind_point;
195 
196  /* Creation info */
197  VkPipelineShaderStageRequiredSubgroupSizeCreateInfo subgroup_info;
198 
199  /* Base shader object */
200  VkShaderEXT object;
201  VkPipeline pipeline;
202 
203  /* Pipeline layout */
204  VkPipelineLayout pipeline_layout;
205 
206  /* Push consts */
207  VkPushConstantRange *push_consts;
209 
210  /* Descriptor sets */
213 
214  /* Descriptor buffer */
215  VkDescriptorSetLayout *desc_layout;
217 
218  /* Descriptor pool */
219  int use_push;
220  VkDescriptorPoolSize *desc_pool_size;
223 
225  /* Descriptor buffer */
227  uint8_t *desc_mem;
229 
230 typedef struct FFVulkanShaderData {
231  /* Shader to which this data belongs to */
234 
235  /* Descriptor buffer */
237  VkDescriptorBufferBindingInfoEXT *desc_bind;
238 
239  /* Descriptor pools */
240  VkDescriptorSet *desc_sets;
241  VkDescriptorPool desc_pool;
243 
244 typedef struct FFVkExecPool {
247 
248  VkCommandPool cmd_buf_pool;
249  VkCommandBuffer *cmd_bufs;
251 
252  VkQueryPool query_pool;
253  void *query_data;
259  size_t qd_size;
260 
261  /* Registered shaders' data */
264 } FFVkExecPool;
265 
266 typedef struct FFVulkanContext {
267  const AVClass *class;
268  void *log_parent;
269 
272  VkPhysicalDeviceProperties2 props;
273  VkPhysicalDeviceVulkan11Properties props_11;
274  VkPhysicalDeviceDriverProperties driver_props;
275  VkPhysicalDeviceMemoryProperties mprops;
276  VkPhysicalDeviceExternalMemoryHostPropertiesEXT hprops;
277  VkPhysicalDeviceDescriptorBufferPropertiesEXT desc_buf_props;
278  VkPhysicalDeviceSubgroupSizeControlProperties subgroup_props;
279  VkPhysicalDeviceCooperativeMatrixPropertiesKHR coop_matrix_props;
280  VkPhysicalDeviceOpticalFlowPropertiesNV optical_flow_props;
281  VkQueueFamilyQueryResultStatusPropertiesKHR *query_props;
282  VkQueueFamilyVideoPropertiesKHR *video_props;
283  VkQueueFamilyProperties2 *qf_props;
285 
286  VkCooperativeMatrixPropertiesKHR *coop_mat_props;
288 
289  VkPhysicalDeviceShaderAtomicFloatFeaturesEXT atomic_float_feats;
290  VkPhysicalDeviceVulkan12Features feats_12;
291  VkPhysicalDeviceFeatures2 feats;
292 
296 
301 
302  uint32_t qfs[64];
303  int nb_qfs;
304 
305  /* Properties */
311 
312 static inline int ff_vk_count_images(AVVkFrame *f)
313 {
314  int cnt = 0;
315  while (cnt < FF_ARRAY_ELEMS(f->img) && f->img[cnt])
316  cnt++;
317 
318  return cnt;
319 }
320 
321 static inline const void *ff_vk_find_struct(const void *chain, VkStructureType stype)
322 {
323  const VkBaseInStructure *in = chain;
324  while (in) {
325  if (in->sType == stype)
326  return in;
327 
328  in = in->pNext;
329  }
330 
331  return NULL;
332 }
333 
334 static inline void ff_vk_link_struct(void *chain, const void *in)
335 {
336  VkBaseOutStructure *out = chain;
337  while (out->pNext)
338  out = out->pNext;
339 
340  out->pNext = (void *)in;
341 }
342 
343 /* Identity mapping - r = r, b = b, g = g, a = a */
344 extern const VkComponentMapping ff_comp_identity_map;
345 
346 /**
347  * Initializes the AVClass, in case this context is not used
348  * as the main user's context.
349  * May use either a frames context reference, or a device context reference.
350  */
351 int ff_vk_init(FFVulkanContext *s, void *log_parent,
352  AVBufferRef *device_ref, AVBufferRef *frames_ref);
353 
354 /**
355  * Converts Vulkan return values to strings
356  */
357 const char *ff_vk_ret2str(VkResult res);
358 
359 /**
360  * Returns 1 if pixfmt is a usable RGB format.
361  */
363 
364 /**
365  * Get the aspect flag for a plane from an image.
366  */
367 VkImageAspectFlags ff_vk_aspect_flag(AVFrame *f, int p);
368 
369 /**
370  * Returns the format to use for images in shaders.
371  */
373  /* Native format with no conversion. May require casting. */
375  /* Float conversion of the native format. */
377  /* Signed integer version of the native format */
379  /* Unsigned integer version of the native format */
381 };
383  enum FFVkShaderRepFormat rep_fmt);
384 
385 /**
386  * Loads props/mprops/driver_props
387  */
389 
390 /**
391  * Chooses an appropriate QF.
392  */
394  VkQueueFlagBits dev_family,
395  VkVideoCodecOperationFlagBitsKHR vid_ops);
396 
397 /**
398  * Allocates/frees an execution pool.
399  * If used in a multi-threaded context, there must be at least as many contexts
400  * as there are threads.
401  * ff_vk_exec_pool_init_desc() MUST be called if ff_vk_exec_descriptor_set_add()
402  * has been called.
403  */
405  FFVkExecPool *pool, int nb_contexts,
406  int nb_queries, VkQueryType query_type, int query_64bit,
407  const void *query_create_pnext);
409 
410 /**
411  * Retrieve an execution pool. Threadsafe.
412  */
414 
415 /**
416  * Performs nb_queries queries and returns their results and statuses.
417  * 64_BIT and WITH_STATUS flags are ignored as 64_BIT must be specified via
418  * query_64bit in ff_vk_exec_pool_init() and WITH_STATUS is always enabled.
419  */
421  void **data, VkQueryResultFlagBits flags);
422 
423 /**
424  * Start/submit/wait an execution.
425  * ff_vk_exec_start() always waits on a submission, so using ff_vk_exec_wait()
426  * is not necessary (unless using it is just better).
427  */
431 
432 /**
433  * Execution dependency management.
434  * Can attach buffers to executions that will only be unref'd once the
435  * buffer has finished executing.
436  * Adding a frame dep will *lock the frame*, until either the dependencies
437  * are discarded, the execution is submitted, or a failure happens.
438  * update_frame will update the frame's properties before it is unlocked,
439  * only if submission was successful.
440  */
442  AVBufferRef **deps, int nb_deps, int ref);
444  VkSemaphore *sem, int nb,
445  VkPipelineStageFlagBits2 stage,
446  int wait); /* Ownership transferred if !wait */
448  VkPipelineStageFlagBits2 wait_stage,
449  VkPipelineStageFlagBits2 signal_stage);
451  AVFrame *f);
453  VkImageMemoryBarrier2 *bar, uint32_t *nb_img_bar);
455  VkSemaphore *dst, uint64_t *dst_val,
456  AVFrame *f);
458 
459 /**
460  * Create an imageview and add it as a dependency to an execution.
461  */
463  VkImageView views[AV_NUM_DATA_POINTERS],
464  AVFrame *f, enum FFVkShaderRepFormat rep_fmt);
465 
467  AVFrame *pic, VkImageMemoryBarrier2 *bar, int *nb_bar,
468  VkPipelineStageFlags src_stage,
469  VkPipelineStageFlags dst_stage,
470  VkAccessFlagBits new_access,
471  VkImageLayout new_layout,
472  uint32_t new_qf);
473 
474 /**
475  * Memory/buffer/image allocation helpers.
476  */
477 int ff_vk_alloc_mem(FFVulkanContext *s, VkMemoryRequirements *req,
478  VkMemoryPropertyFlagBits req_flags, void *alloc_extension,
479  VkMemoryPropertyFlagBits *mem_flags, VkDeviceMemory *mem);
481  void *pNext, void *alloc_pNext,
482  VkBufferUsageFlags usage, VkMemoryPropertyFlagBits flags);
484  void *pNext, void *alloc_pNext,
485  VkBufferUsageFlags usage, VkMemoryPropertyFlagBits flags);
486 
487 /**
488  * Buffer management code.
489  */
490 int ff_vk_map_buffers(FFVulkanContext *s, FFVkBuffer **buf, uint8_t *mem[],
491  int nb_buffers, int invalidate);
492 int ff_vk_unmap_buffers(FFVulkanContext *s, FFVkBuffer **buf, int nb_buffers,
493  int flush);
494 
495 static inline int ff_vk_map_buffer(FFVulkanContext *s, FFVkBuffer *buf, uint8_t **mem,
496  int invalidate)
497 {
498  return ff_vk_map_buffers(s, (FFVkBuffer *[]){ buf }, mem,
499  1, invalidate);
500 }
501 
502 static inline int ff_vk_unmap_buffer(FFVulkanContext *s, FFVkBuffer *buf, int flush)
503 {
504  return ff_vk_unmap_buffers(s, (FFVkBuffer *[]){ buf }, 1, flush);
505 }
506 
508 
509 /** Initialize a pool and create AVBufferRefs containing FFVkBuffer.
510  * Threadsafe to use. Buffers are automatically mapped on creation if
511  * VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT is set in mem_props. Users should
512  * synchronize access themselvesd. Mainly meant for device-local buffers. */
514  AVBufferRef **buf, VkBufferUsageFlags usage,
515  void *create_pNext, size_t size,
516  VkMemoryPropertyFlagBits mem_props);
517 
518 /**
519  * Create a sampler.
520  */
521 int ff_vk_init_sampler(FFVulkanContext *s, VkSampler *sampler,
522  int unnorm_coords, VkFilter filt);
523 
524 /**
525  * Initialize a shader object, with a specific set of extensions, type+bind,
526  * local group size, and subgroup requirements.
527  */
528 int ff_vk_shader_init(FFVulkanContext *s, FFVulkanShader *shd, const char *name,
529  VkPipelineStageFlags stage,
530  const char *extensions[], int nb_extensions,
531  int lg_x, int lg_y, int lg_z,
532  uint32_t required_subgroup_size);
533 
534 /**
535  * Output the shader code as logging data, with a specific
536  * priority.
537  */
538 void ff_vk_shader_print(void *ctx, FFVulkanShader *shd, int prio);
539 
540 /**
541  * Link a shader into an executable.
542  */
544  uint8_t *spirv, size_t spirv_len,
545  const char *entrypoint);
546 
547 /**
548  * Add/update push constants for execution.
549  */
551  VkShaderStageFlagBits stage);
552 
553 /**
554  * Add descriptor to a shader. Must be called before shader init.
555  */
558  int singular, int print_to_shader_only);
559 
560 /**
561  * Register a shader with an exec pool.
562  * Pool may be NULL if all descriptor sets are read-only.
563  */
565  FFVulkanShader *shd);
566 
567 /**
568  * Bind a shader.
569  */
571  FFVulkanShader *shd);
572 
573 /**
574  * Update push constant in a shader.
575  * Must be called before binding the shader.
576  */
578  FFVulkanShader *shd,
579  VkShaderStageFlagBits stage,
580  int offset, size_t size, void *src);
581 
582 /**
583  * Update a descriptor in a buffer with a buffer.
584  * Must be called before binding the shader.
585  */
587  FFVulkanShader *shd,
588  int set, int bind, int elem,
589  FFVkBuffer *buf, VkDeviceSize offset, VkDeviceSize len,
590  VkFormat fmt);
591 
592 /**
593  * Update a descriptor in a buffer with an image array..
594  * Must be called before binding the shader.
595  */
597  FFVulkanShader *shd, AVFrame *f,
598  VkImageView *views, int set, int binding,
599  VkImageLayout layout, VkSampler sampler);
600 
601 /**
602  * Free a shader.
603  */
605 
606 /**
607  * Frees main context.
608  */
610 
611 #endif /* AVUTIL_VULKAN_H */
FFVulkanShader::bind_point
VkPipelineBindPoint bind_point
Definition: vulkan.h:194
ff_vk_ret2str
const char * ff_vk_ret2str(VkResult res)
Converts Vulkan return values to strings.
Definition: vulkan.c:35
pthread_mutex_t
_fmutex pthread_mutex_t
Definition: os2threads.h:53
ff_vk_exec_add_dep_bool_sem
int ff_vk_exec_add_dep_bool_sem(FFVulkanContext *s, FFVkExecContext *e, VkSemaphore *sem, int nb, VkPipelineStageFlagBits2 stage, int wait)
Definition: vulkan.c:625
ff_vk_map_buffers
int ff_vk_map_buffers(FFVulkanContext *s, FFVkBuffer **buf, uint8_t *mem[], int nb_buffers, int invalidate)
Buffer management code.
Definition: vulkan.c:1055
ff_vk_unmap_buffers
int ff_vk_unmap_buffers(FFVulkanContext *s, FFVkBuffer **buf, int nb_buffers, int flush)
Definition: vulkan.c:1102
AVPixelFormat
AVPixelFormat
Pixel format.
Definition: pixfmt.h:71
name
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf default minimum maximum flags name is the option name
Definition: writing_filters.txt:88
ff_vk_exec_discard_deps
void ff_vk_exec_discard_deps(FFVulkanContext *s, FFVkExecContext *e)
Definition: vulkan.c:521
FFVulkanContext::hwfc
AVVulkanFramesContext * hwfc
Definition: vulkan.h:300
ff_vk_uninit
void ff_vk_uninit(FFVulkanContext *s)
Frees main context.
Definition: vulkan.c:2603
ff_vk_exec_add_dep_frame
int ff_vk_exec_add_dep_frame(FFVulkanContext *s, FFVkExecContext *e, AVFrame *f, VkPipelineStageFlagBits2 wait_stage, VkPipelineStageFlagBits2 signal_stage)
Definition: vulkan.c:696
FFVulkanContext::output_height
int output_height
Definition: vulkan.h:307
FFVulkanContext::props_11
VkPhysicalDeviceVulkan11Properties props_11
Definition: vulkan.h:273
FFVkExecContext::frame_deps_alloc_size
unsigned int frame_deps_alloc_size
Definition: vulkan.h:132
out
FILE * out
Definition: movenc.c:55
FFVulkanExtensions
uint64_t FFVulkanExtensions
Definition: vulkan_functions.h:29
AVBufferPool
The buffer pool.
Definition: buffer_internal.h:88
ff_vk_load_props
int ff_vk_load_props(FFVulkanContext *s)
Loads props/mprops/driver_props.
Definition: vulkan.c:106
ff_vk_exec_pool_init
int ff_vk_exec_pool_init(FFVulkanContext *s, AVVulkanDeviceQueueFamily *qf, FFVkExecPool *pool, int nb_contexts, int nb_queries, VkQueryType query_type, int query_64bit, const void *query_create_pnext)
Allocates/frees an execution pool.
Definition: vulkan.c:296
ff_vk_exec_add_dep_sw_frame
int ff_vk_exec_add_dep_sw_frame(FFVulkanContext *s, FFVkExecContext *e, AVFrame *f)
Definition: vulkan.c:575
FFVulkanContext::device_ref
AVBufferRef * device_ref
Definition: vulkan.h:293
FFVkExecPool::contexts
FFVkExecContext * contexts
Definition: vulkan.h:245
FFVkExecPool::idx
atomic_uint_least64_t idx
Definition: vulkan.h:246
FFVulkanDescriptorSetData
Definition: vulkan.h:224
FFVulkanShader::nb_desc_pool_size
int nb_desc_pool_size
Definition: vulkan.h:221
thread.h
FFVulkanShaderData
Definition: vulkan.h:230
FFVkExecContext::qf
int qf
Definition: vulkan.h:110
FFVkBuffer::access
VkAccessFlags2 access
Definition: vulkan.h:96
FFVulkanDescriptorSet::aligned_size
VkDeviceSize aligned_size
Definition: vulkan.h:171
FFVulkanShaderData::shd
FFVulkanShader * shd
Definition: vulkan.h:232
ff_vk_init
int ff_vk_init(FFVulkanContext *s, void *log_parent, AVBufferRef *device_ref, AVBufferRef *frames_ref)
Initializes the AVClass, in case this context is not used as the main user's context.
Definition: vulkan.c:2614
FFVkBuffer::stage
VkPipelineStageFlags2 stage
Definition: vulkan.h:95
AVFrame
This structure describes decoded (raw) audio or video data.
Definition: frame.h:403
pixdesc.h
FFVulkanDescriptorSetBinding::stages
VkShaderStageFlags stages
Definition: vulkan.h:83
ff_vk_map_buffer
static int ff_vk_map_buffer(FFVulkanContext *s, FFVkBuffer *buf, uint8_t **mem, int invalidate)
Definition: vulkan.h:495
FFVulkanShader::subgroup_info
VkPipelineShaderStageRequiredSubgroupSizeCreateInfo subgroup_info
Definition: vulkan.h:197
ff_vk_find_struct
static const void * ff_vk_find_struct(const void *chain, VkStructureType stype)
Definition: vulkan.h:321
FFVulkanShader::pipeline
VkPipeline pipeline
Definition: vulkan.h:201
FFVkExecContext::sem_sig_alloc
unsigned int sem_sig_alloc
Definition: vulkan.h:145
ff_vk_frame_barrier
void ff_vk_frame_barrier(FFVulkanContext *s, FFVkExecContext *e, AVFrame *pic, VkImageMemoryBarrier2 *bar, int *nb_bar, VkPipelineStageFlags src_stage, VkPipelineStageFlags dst_stage, VkAccessFlagBits new_access, VkImageLayout new_layout, uint32_t new_qf)
Definition: vulkan.c:1672
FFVulkanShaderData::desc_bind
VkDescriptorBufferBindingInfoEXT * desc_bind
Definition: vulkan.h:237
FFVulkanShader::src
AVBPrint src
Definition: vulkan.h:187
FFVulkanShader::use_push
int use_push
Definition: vulkan.h:219
data
const char data[16]
Definition: mxf.c:149
ff_vk_shader_link
int ff_vk_shader_link(FFVulkanContext *s, FFVulkanShader *shd, uint8_t *spirv, size_t spirv_len, const char *entrypoint)
Link a shader into an executable.
Definition: vulkan.c:2004
FFVkBuffer::address
VkDeviceAddress address
Definition: vulkan.h:92
FFVkExecContext::sem_wait
VkSemaphoreSubmitInfo * sem_wait
Definition: vulkan.h:140
FF_VK_REP_NATIVE
@ FF_VK_REP_NATIVE
Definition: vulkan.h:374
FF_VK_REP_INT
@ FF_VK_REP_INT
Definition: vulkan.h:378
FFVulkanDescriptorSetBinding::buf_content
const char * buf_content
Definition: vulkan.h:80
ff_vk_shader_print
void ff_vk_shader_print(void *ctx, FFVulkanShader *shd, int prio)
Output the shader code as logging data, with a specific priority.
Definition: vulkan.c:1790
FFVkExecPool::query_pool
VkQueryPool query_pool
Definition: vulkan.h:252
FFVkExecPool::nb_reg_shd
int nb_reg_shd
Definition: vulkan.h:263
FFVulkanDescriptorSetData::desc_mem
uint8_t * desc_mem
Definition: vulkan.h:227
ff_vk_shader_add_descriptor_set
int ff_vk_shader_add_descriptor_set(FFVulkanContext *s, FFVulkanShader *shd, FFVulkanDescriptorSetBinding *desc, int nb, int singular, int print_to_shader_only)
Add descriptor to a shader.
Definition: vulkan.c:2079
FFVkExecContext::nb_sw_frame_deps
int nb_sw_frame_deps
Definition: vulkan.h:138
FFVulkanShaderData::desc_sets
VkDescriptorSet * desc_sets
Definition: vulkan.h:240
FFVulkanContext::tot_nb_qfs
int tot_nb_qfs
Definition: vulkan.h:284
FFVkShaderRepFormat
FFVkShaderRepFormat
Returns the format to use for images in shaders.
Definition: vulkan.h:372
FFVkBuffer::buf
VkBuffer buf
Definition: vulkan.h:88
FFVkExecContext::lock
pthread_mutex_t lock
Definition: vulkan.h:105
ff_vk_shader_free
void ff_vk_shader_free(FFVulkanContext *s, FFVulkanShader *shd)
Free a shader.
Definition: vulkan.c:2564
FFVkExecContext::frame_update_alloc_size
unsigned int frame_update_alloc_size
Definition: vulkan.h:165
FFVulkanShader::desc_layout
VkDescriptorSetLayout * desc_layout
Definition: vulkan.h:215
ff_vk_shader_register_exec
int ff_vk_shader_register_exec(FFVulkanContext *s, FFVkExecPool *pool, FFVulkanShader *shd)
Register a shader with an exec pool.
Definition: vulkan.c:2204
ff_vk_shader_rep_fmt
const char * ff_vk_shader_rep_fmt(enum AVPixelFormat pix_fmt, enum FFVkShaderRepFormat rep_fmt)
Definition: vulkan.c:1322
FFVulkanDescriptorSet::nb_bindings
int nb_bindings
Definition: vulkan.h:176
FFVulkanContext::feats
VkPhysicalDeviceFeatures2 feats
Definition: vulkan.h:291
ff_vk_exec_mirror_sem_value
int ff_vk_exec_mirror_sem_value(FFVulkanContext *s, FFVkExecContext *e, VkSemaphore *dst, uint64_t *dst_val, AVFrame *f)
Definition: vulkan.c:785
FFVulkanDescriptorSet::layout_size
VkDeviceSize layout_size
Definition: vulkan.h:170
AVVulkanFramesContext
Allocated as AVHWFramesContext.hwctx, used to set pool-specific options.
Definition: hwcontext_vulkan.h:213
FFVkExecPool::query_64bit
int query_64bit
Definition: vulkan.h:256
FFVulkanContext::subgroup_props
VkPhysicalDeviceSubgroupSizeControlProperties subgroup_props
Definition: vulkan.h:278
FFVulkanContext::frames_ref
AVBufferRef * frames_ref
Definition: vulkan.h:298
FFVulkanContext::atomic_float_feats
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT atomic_float_feats
Definition: vulkan.h:289
FFVkExecPool::query_statuses
int query_statuses
Definition: vulkan.h:255
AVHWDeviceContext
This struct aggregates all the (hardware/vendor-specific) "high-level" state, i.e.
Definition: hwcontext.h:60
FFVulkanDescriptorSet::binding
VkDescriptorSetLayoutBinding * binding
Definition: vulkan.h:174
FFVulkanDescriptorSetBinding::type
VkDescriptorType type
Definition: vulkan.h:77
ff_vk_exec_get_query
VkResult ff_vk_exec_get_query(FFVulkanContext *s, FFVkExecContext *e, void **data, VkQueryResultFlagBits flags)
Performs nb_queries queries and returns their results and statuses.
Definition: vulkan.c:449
FFVulkanDescriptorSetData::buf
FFVkBuffer buf
Definition: vulkan.h:226
FF_ARRAY_ELEMS
#define FF_ARRAY_ELEMS(a)
Definition: sinewin_tablegen.c:29
FFVulkanDescriptorSetBinding::samplers
VkSampler samplers[4]
Definition: vulkan.h:84
FFVkExecContext::frame_deps
AVFrame ** frame_deps
Definition: vulkan.h:131
ff_vk_link_struct
static void ff_vk_link_struct(void *chain, const void *in)
Definition: vulkan.h:334
set
static void set(uint8_t *a[], int ch, int index, int ch_count, enum AVSampleFormat f, double v)
Definition: swresample.c:59
FFVkExecContext::queue_family_dst
uint32_t * queue_family_dst
Definition: vulkan.h:161
FFVulkanDescriptorSetBinding::elems
uint32_t elems
Definition: vulkan.h:82
FFVulkanContext::output_width
int output_width
Definition: vulkan.h:306
ff_vk_shader_update_desc_buffer
int ff_vk_shader_update_desc_buffer(FFVulkanContext *s, FFVkExecContext *e, FFVulkanShader *shd, int set, int bind, int elem, FFVkBuffer *buf, VkDeviceSize offset, VkDeviceSize len, VkFormat fmt)
Update a descriptor in a buffer with a buffer.
Definition: vulkan.c:2441
FFVulkanShader::push_consts
VkPushConstantRange * push_consts
Definition: vulkan.h:207
s
#define s(width, name)
Definition: cbs_vp9.c:198
FFVulkanContext::log_parent
void * log_parent
Definition: vulkan.h:268
FFVulkanContext::driver_props
VkPhysicalDeviceDriverProperties driver_props
Definition: vulkan.h:274
pix_fmt
static enum AVPixelFormat pix_fmt
Definition: demux_decode.c:41
FFVkExecContext::fence
VkFence fence
Definition: vulkan.h:117
ff_vk_free_buf
void ff_vk_free_buf(FFVulkanContext *s, FFVkBuffer *buf)
Definition: vulkan.c:1142
FF_VK_REP_FLOAT
@ FF_VK_REP_FLOAT
Definition: vulkan.h:376
FFVkExecContext::nb_buf_deps
int nb_buf_deps
Definition: vulkan.h:127
FFVulkanShader::stage
VkPipelineStageFlags stage
Definition: vulkan.h:193
ctx
AVFormatContext * ctx
Definition: movenc.c:49
ff_vk_create_buf
int ff_vk_create_buf(FFVulkanContext *s, FFVkBuffer *buf, size_t size, void *pNext, void *alloc_pNext, VkBufferUsageFlags usage, VkMemoryPropertyFlagBits flags)
Definition: vulkan.c:928
FFVulkanDescriptorSetBinding::mem_layout
const char * mem_layout
Definition: vulkan.h:78
FFVkExecContext::frame_update
uint8_t * frame_update
Definition: vulkan.h:164
FFVkExecContext::query_idx
int query_idx
Definition: vulkan.h:123
FFVkExecPool::query_status_stride
int query_status_stride
Definition: vulkan.h:257
FFVkExecContext::parent
const struct FFVkExecPool * parent
Definition: vulkan.h:104
ff_vk_shader_update_push_const
void ff_vk_shader_update_push_const(FFVulkanContext *s, FFVkExecContext *e, FFVulkanShader *shd, VkShaderStageFlagBits stage, int offset, size_t size, void *src)
Update push constant in a shader.
Definition: vulkan.c:2520
AVVulkanDeviceContext
Main Vulkan context, allocated as AVHWDeviceContext.hwctx.
Definition: hwcontext_vulkan.h:59
FFVulkanShaderData::desc_set_buf
FFVulkanDescriptorSetData * desc_set_buf
Definition: vulkan.h:236
AVClass
Describe the class of an AVClass context structure.
Definition: log.h:75
FFVkExecContext::sw_frame_deps_alloc_size
unsigned int sw_frame_deps_alloc_size
Definition: vulkan.h:137
FFVkExecContext::sem_sig_val_dst_alloc
unsigned int sem_sig_val_dst_alloc
Definition: vulkan.h:149
NULL
#define NULL
Definition: coverity.c:32
ff_vk_create_imageviews
int ff_vk_create_imageviews(FFVulkanContext *s, FFVkExecContext *e, VkImageView views[AV_NUM_DATA_POINTERS], AVFrame *f, enum FFVkShaderRepFormat rep_fmt)
Create an imageview and add it as a dependency to an execution.
Definition: vulkan.c:1589
FFVkExecContext::access_dst_alloc
unsigned int access_dst_alloc
Definition: vulkan.h:156
FFVulkanDescriptorSet::singular
int singular
Definition: vulkan.h:179
FFVkExecContext::sem_sig_cnt
int sem_sig_cnt
Definition: vulkan.h:146
FFVulkanDescriptorSetBinding::dimensions
uint32_t dimensions
Definition: vulkan.h:81
FFVulkanContext::coop_matrix_props
VkPhysicalDeviceCooperativeMatrixPropertiesKHR coop_matrix_props
Definition: vulkan.h:279
FFVulkanContext::qf_props
VkQueueFamilyProperties2 * qf_props
Definition: vulkan.h:283
hwcontext_vulkan.h
flush
void(* flush)(AVBSFContext *ctx)
Definition: dts2pts.c:370
FFVkExecContext::qi
int qi
Definition: vulkan.h:111
FFVkExecContext::had_submission
int had_submission
Definition: vulkan.h:106
FFVkBuffer::size
size_t size
Definition: vulkan.h:91
FFVkExecPool::nb_queries
int nb_queries
Definition: vulkan.h:258
FFVkBuffer::mapped_mem
uint8_t * mapped_mem
Definition: vulkan.h:99
FFVulkanContext
Definition: vulkan.h:266
FFVulkanShader::nb_descriptor_sets
int nb_descriptor_sets
Definition: vulkan.h:212
FFVulkanShader::bound_buffer_indices
uint32_t * bound_buffer_indices
Definition: vulkan.h:216
ff_vk_init_sampler
int ff_vk_init_sampler(FFVulkanContext *s, VkSampler *sampler, int unnorm_coords, VkFilter filt)
Create a sampler.
Definition: vulkan.c:1252
FFVkExecContext::query_data
void * query_data
Definition: vulkan.h:122
ff_vk_shader_add_push_const
int ff_vk_shader_add_push_const(FFVulkanShader *shd, int offset, int size, VkShaderStageFlagBits stage)
Add/update push constants for execution.
Definition: vulkan.c:1231
ff_vk_create_avbuf
int ff_vk_create_avbuf(FFVulkanContext *s, AVBufferRef **ref, size_t size, void *pNext, void *alloc_pNext, VkBufferUsageFlags usage, VkMemoryPropertyFlagBits flags)
Definition: vulkan.c:1028
ff_vk_exec_wait
void ff_vk_exec_wait(FFVulkanContext *s, FFVkExecContext *e)
Definition: vulkan.c:482
FFVulkanContext::device
AVHWDeviceContext * device
Definition: vulkan.h:294
usage
const char * usage
Definition: floatimg_cmp.c:60
f
f
Definition: af_crystalizer.c:122
FFVkExecContext::layout_dst
VkImageLayout * layout_dst
Definition: vulkan.h:158
ff_vk_get_pooled_buffer
int ff_vk_get_pooled_buffer(FFVulkanContext *ctx, AVBufferPool **buf_pool, AVBufferRef **buf, VkBufferUsageFlags usage, void *create_pNext, size_t size, VkMemoryPropertyFlagBits mem_props)
Initialize a pool and create AVBufferRefs containing FFVkBuffer.
Definition: vulkan.c:1178
FFVkExecContext::queue_family_dst_alloc
unsigned int queue_family_dst_alloc
Definition: vulkan.h:162
FFVulkanDescriptorSetBinding
Definition: vulkan.h:75
ff_vk_exec_start
int ff_vk_exec_start(FFVulkanContext *s, FFVkExecContext *e)
Start/submit/wait an execution.
Definition: vulkan.c:489
FFVulkanShaderData::nb_descriptor_sets
int nb_descriptor_sets
Definition: vulkan.h:233
dst
uint8_t ptrdiff_t const uint8_t ptrdiff_t int intptr_t intptr_t int int16_t * dst
Definition: dsp.h:83
AVVkFrame
Definition: hwcontext_vulkan.h:302
size
int size
Definition: twinvq_data.h:10344
FFVulkanShader::desc_pool_size
VkDescriptorPoolSize * desc_pool_size
Definition: vulkan.h:220
AV_NUM_DATA_POINTERS
#define AV_NUM_DATA_POINTERS
Definition: frame.h:404
FFVkExecContext::nb_frame_deps
int nb_frame_deps
Definition: vulkan.h:133
FFVulkanShader
Definition: vulkan.h:182
FFVulkanShader::pipeline_layout
VkPipelineLayout pipeline_layout
Definition: vulkan.h:204
FFVkExecContext::sem_sig_val_dst_cnt
int sem_sig_val_dst_cnt
Definition: vulkan.h:150
FFVulkanContext::output_format
enum AVPixelFormat output_format
Definition: vulkan.h:308
FFVkBuffer::flags
VkMemoryPropertyFlagBits flags
Definition: vulkan.h:90
ff_vk_aspect_flag
VkImageAspectFlags ff_vk_aspect_flag(AVFrame *f, int p)
Get the aspect flag for a plane from an image.
Definition: vulkan.c:1284
offset
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf offset
Definition: writing_filters.txt:86
FFVkExecContext
Definition: vulkan.h:102
FFVulkanDescriptorSetBinding::name
const char * name
Definition: vulkan.h:76
ff_vk_exec_add_dep_buf
int ff_vk_exec_add_dep_buf(FFVulkanContext *s, FFVkExecContext *e, AVBufferRef **deps, int nb_deps, int ref)
Execution dependency management.
Definition: vulkan.c:551
ff_vk_exec_bind_shader
void ff_vk_exec_bind_shader(FFVulkanContext *s, FFVkExecContext *e, FFVulkanShader *shd)
Bind a shader.
Definition: vulkan.c:2530
FFVulkanContext::input_frames_ref
AVBufferRef * input_frames_ref
Definition: vulkan.h:297
FFVkExecContext::sem_wait_cnt
int sem_wait_cnt
Definition: vulkan.h:142
layout
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel layout
Definition: filter_design.txt:18
FFVkExecContext::queue
VkQueue queue
Definition: vulkan.h:109
FFVulkanContext::qfs
uint32_t qfs[64]
Definition: vulkan.h:302
ff_vk_exec_submit
int ff_vk_exec_submit(FFVulkanContext *s, FFVkExecContext *e)
Definition: vulkan.c:811
bprint.h
FF_VK_REP_UINT
@ FF_VK_REP_UINT
Definition: vulkan.h:380
FFVulkanShaderData::desc_pool
VkDescriptorPool desc_pool
Definition: vulkan.h:241
VkFormat
enum VkFormat VkFormat
Definition: hwcontext_stub.c:25
FFVulkanShader::push_consts_num
int push_consts_num
Definition: vulkan.h:208
FFVkExecContext::layout_dst_alloc
unsigned int layout_dst_alloc
Definition: vulkan.h:159
ff_vk_exec_get
FFVkExecContext * ff_vk_exec_get(FFVulkanContext *s, FFVkExecPool *pool)
Retrieve an execution pool.
Definition: vulkan.c:477
ff_vk_mt_is_np_rgb
int ff_vk_mt_is_np_rgb(enum AVPixelFormat pix_fmt)
Returns 1 if pixfmt is a usable RGB format.
Definition: vulkan.c:1301
FFVkExecPool::reg_shd
FFVulkanShaderData * reg_shd
Definition: vulkan.h:262
ff_vk_unmap_buffer
static int ff_vk_unmap_buffer(FFVulkanContext *s, FFVkBuffer *buf, int flush)
Definition: vulkan.h:502
FFVkBuffer::mem
VkDeviceMemory mem
Definition: vulkan.h:89
ff_vk_shader_init
int ff_vk_shader_init(FFVulkanContext *s, FFVulkanShader *shd, const char *name, VkPipelineStageFlags stage, const char *extensions[], int nb_extensions, int lg_x, int lg_y, int lg_z, uint32_t required_subgroup_size)
Initialize a shader object, with a specific set of extensions, type+bind, local group size,...
Definition: vulkan.c:1715
ff_vk_qf_find
AVVulkanDeviceQueueFamily * ff_vk_qf_find(FFVulkanContext *s, VkQueueFlagBits dev_family, VkVideoCodecOperationFlagBitsKHR vid_ops)
Chooses an appropriate QF.
Definition: vulkan.c:220
FFVulkanContext::hprops
VkPhysicalDeviceExternalMemoryHostPropertiesEXT hprops
Definition: vulkan.h:276
FFVulkanContext::props
VkPhysicalDeviceProperties2 props
Definition: vulkan.h:272
FFVkExecContext::frame_locked_alloc_size
unsigned int frame_locked_alloc_size
Definition: vulkan.h:153
len
int len
Definition: vorbis_enc_data.h:426
filt
static const int8_t filt[NUMTAPS *2]
Definition: af_earwax.c:40
FFVulkanContext::extensions
FFVulkanExtensions extensions
Definition: vulkan.h:271
FFVulkanContext::nb_qfs
int nb_qfs
Definition: vulkan.h:303
FFVulkanContext::mprops
VkPhysicalDeviceMemoryProperties mprops
Definition: vulkan.h:275
FFVulkanDescriptorSet::binding_offset
VkDeviceSize * binding_offset
Definition: vulkan.h:175
FFVkExecContext::sem_wait_alloc
unsigned int sem_wait_alloc
Definition: vulkan.h:141
AVHWFramesContext
This struct describes a set or pool of "hardware" frames (i.e.
Definition: hwcontext.h:115
ff_vk_shader_update_img_array
void ff_vk_shader_update_img_array(FFVulkanContext *s, FFVkExecContext *e, FFVulkanShader *shd, AVFrame *f, VkImageView *views, int set, int binding, VkImageLayout layout, VkSampler sampler)
Update a descriptor in a buffer with an image array.
Definition: vulkan.c:2507
FFVulkanContext::desc_buf_props
VkPhysicalDeviceDescriptorBufferPropertiesEXT desc_buf_props
Definition: vulkan.h:277
ff_comp_identity_map
const VkComponentMapping ff_comp_identity_map
Definition: vulkan.c:27
FFVulkanShader::name
const char * name
Definition: vulkan.h:184
FFVulkanContext::vkfn
FFVulkanFunctions vkfn
Definition: vulkan.h:270
FFVkExecContext::opaque
void * opaque
Definition: vulkan.h:120
FFVkExecPool
Definition: vulkan.h:244
FFVkExecContext::frame_locked
uint8_t * frame_locked
Definition: vulkan.h:152
FFVkExecPool::query_data
void * query_data
Definition: vulkan.h:253
FFVkExecContext::sem_sig
VkSemaphoreSubmitInfo * sem_sig
Definition: vulkan.h:144
FFVkExecContext::buf
VkCommandBuffer buf
Definition: vulkan.h:114
ff_vk_alloc_mem
int ff_vk_alloc_mem(FFVulkanContext *s, VkMemoryRequirements *req, VkMemoryPropertyFlagBits req_flags, void *alloc_extension, VkMemoryPropertyFlagBits *mem_flags, VkDeviceMemory *mem)
Memory/buffer/image allocation helpers.
Definition: vulkan.c:877
FFVulkanContext::input_format
enum AVPixelFormat input_format
Definition: vulkan.h:309
FFVulkanShader::desc_set
FFVulkanDescriptorSet * desc_set
Definition: vulkan.h:211
FFVulkanContext::coop_mat_props_nb
uint32_t coop_mat_props_nb
Definition: vulkan.h:287
vulkan_functions.h
ff_vk_exec_update_frame
void ff_vk_exec_update_frame(FFVulkanContext *s, FFVkExecContext *e, AVFrame *f, VkImageMemoryBarrier2 *bar, uint32_t *nb_img_bar)
Definition: vulkan.c:766
FFVulkanContext::video_props
VkQueueFamilyVideoPropertiesKHR * video_props
Definition: vulkan.h:282
FFVulkanShader::object
VkShaderEXT object
Definition: vulkan.h:200
ref
static int ref[MAX_W *MAX_W]
Definition: jpeg2000dwt.c:117
FFVulkanDescriptorSet::usage
VkBufferUsageFlags usage
Definition: vulkan.h:172
ff_vk_exec_pool_free
void ff_vk_exec_pool_free(FFVulkanContext *s, FFVkExecPool *pool)
Definition: vulkan.c:233
desc
const char * desc
Definition: libsvtav1.c:79
FFVulkanContext::hwctx
AVVulkanDeviceContext * hwctx
Definition: vulkan.h:295
AVBufferRef
A reference to a data buffer.
Definition: buffer.h:82
FFVkExecPool::cmd_bufs
VkCommandBuffer * cmd_bufs
Definition: vulkan.h:249
FFVulkanContext::feats_12
VkPhysicalDeviceVulkan12Features feats_12
Definition: vulkan.h:290
FFVkExecContext::sw_frame_deps
AVFrame ** sw_frame_deps
Definition: vulkan.h:136
ff_vk_count_images
static int ff_vk_count_images(AVVkFrame *f)
Definition: vulkan.h:312
FFVkExecContext::buf_deps_alloc_size
unsigned int buf_deps_alloc_size
Definition: vulkan.h:128
FFVkExecContext::buf_deps
AVBufferRef ** buf_deps
Definition: vulkan.h:126
FFVkBuffer
Definition: vulkan.h:87
flags
#define flags(name, subs,...)
Definition: cbs_av1.c:482
hwcontext.h
AVVulkanDeviceQueueFamily
Definition: hwcontext_vulkan.h:33
FFVkExecPool::qd_size
size_t qd_size
Definition: vulkan.h:259
FFVulkanContext::frames
AVHWFramesContext * frames
Definition: vulkan.h:299
FFVulkanDescriptorSet
Definition: vulkan.h:168
FFVulkanContext::optical_flow_props
VkPhysicalDeviceOpticalFlowPropertiesNV optical_flow_props
Definition: vulkan.h:280
FFVkExecPool::query_results
int query_results
Definition: vulkan.h:254
FFVkExecContext::sem_sig_val_dst
uint64_t ** sem_sig_val_dst
Definition: vulkan.h:148
FFVulkanContext::query_props
VkQueueFamilyQueryResultStatusPropertiesKHR * query_props
Definition: vulkan.h:281
FFVulkanDescriptorSetBinding::mem_quali
const char * mem_quali
Definition: vulkan.h:79
FFVulkanFunctions
Definition: vulkan_functions.h:264
FFVkExecPool::pool_size
int pool_size
Definition: vulkan.h:250
FFVkExecPool::cmd_buf_pool
VkCommandPool cmd_buf_pool
Definition: vulkan.h:248
FFVulkanContext::coop_mat_props
VkCooperativeMatrixPropertiesKHR * coop_mat_props
Definition: vulkan.h:286
FFVkExecContext::idx
uint32_t idx
Definition: vulkan.h:103
src
#define src
Definition: vp8dsp.c:248
atomic_uint_least64_t
intptr_t atomic_uint_least64_t
Definition: stdatomic.h:69
FFVulkanShader::lg_size
int lg_size[3]
Definition: vulkan.h:190
FFVkExecContext::access_dst
VkAccessFlagBits * access_dst
Definition: vulkan.h:155