FFmpeg
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#include "libavutil/channel_layout.h"
#include "avformat.h"
#include "demux.h"
#include "internal.h"
Go to the source code of this file.
Data Structures | |
struct | CdataDemuxContext |
Functions | |
static int | cdata_probe (const AVProbeData *p) |
static int | cdata_read_header (AVFormatContext *s) |
static int | cdata_read_packet (AVFormatContext *s, AVPacket *pkt) |
Variables | |
const FFInputFormat | ff_ea_cdata_demuxer |
Electronic Arts cdata Format Demuxer by Peter Ross (pross) @xvi d.org
Technical details here: http://wiki.multimedia.cx/index.php?title=EA_Command_And_Conquer_3_Audio_Codec
Definition in file eacdata.c.
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const FFInputFormat ff_ea_cdata_demuxer |