#include <stdint.h>
#include "libavutil/crc.h"
#include "libavutil/intreadwrite.h"
#include "mlp.h"
Go to the source code of this file.
Defines | |
#define | CRC_TABLE_SIZE 1024 |
Functions | |
av_cold void | ff_mlp_init_crc (void) |
uint16_t | ff_mlp_checksum16 (const uint8_t *buf, unsigned int buf_size) |
uint8_t | ff_mlp_checksum8 (const uint8_t *buf, unsigned int buf_size) |
MLP uses checksums that seem to be based on the standard CRC algorithm, but are not (in implementation terms, the table lookup and XOR are reversed). | |
uint8_t | ff_mlp_restart_checksum (const uint8_t *buf, unsigned int bit_size) |
Calculate an 8-bit checksum over a restart header -- a non-multiple-of-8 number of bits, starting two bits into the first byte of buf. | |
uint8_t | ff_mlp_calculate_parity (const uint8_t *buf, unsigned int buf_size) |
XOR together all the bytes of a buffer. | |
Variables | |
const uint8_t | ff_mlp_huffman_tables [3][18][2] |
Tables defining the Huffman codes. | |
static int | crc_init = 0 |
static AVCRC | crc_63 [CRC_TABLE_SIZE] |
static AVCRC | crc_1D [CRC_TABLE_SIZE] |
static AVCRC | crc_2D [CRC_TABLE_SIZE] |
XOR together all the bytes of a buffer.
Does this belong in dspcontext?
Definition at line 99 of file mlp.c.
Referenced by read_access_unit().
MLP uses checksums that seem to be based on the standard CRC algorithm, but are not (in implementation terms, the table lookup and XOR are reversed).
We can implement this behavior using a standard av_crc on all but the last element, then XOR that with the last element.
Definition at line 73 of file mlp.c.
Referenced by read_access_unit().
av_cold void ff_mlp_init_crc | ( | void | ) |
Calculate an 8-bit checksum over a restart header -- a non-multiple-of-8 number of bits, starting two bits into the first byte of buf.
Definition at line 80 of file mlp.c.
Referenced by read_restart_header().
Definition at line 51 of file mlp.c.
Referenced by ff_mlp_init_crc(), and ff_mlp_restart_checksum().
const uint8_t ff_mlp_huffman_tables[3][18][2] |
Initial value:
{ { {0x01, 9}, {0x01, 8}, {0x01, 7}, {0x01, 6}, {0x01, 5}, {0x01, 4}, {0x01, 3}, {0x04, 3}, {0x05, 3}, {0x06, 3}, {0x07, 3}, {0x03, 3}, {0x05, 4}, {0x09, 5}, {0x11, 6}, {0x21, 7}, {0x41, 8}, {0x81, 9}, }, { {0x01, 9}, {0x01, 8}, {0x01, 7}, {0x01, 6}, {0x01, 5}, {0x01, 4}, {0x01, 3}, {0x02, 2}, {0x03, 2}, {0x03, 3}, {0x05, 4}, {0x09, 5}, {0x11, 6}, {0x21, 7}, {0x41, 8}, {0x81, 9}, }, { {0x01, 9}, {0x01, 8}, {0x01, 7}, {0x01, 6}, {0x01, 5}, {0x01, 4}, {0x01, 3}, {0x01, 1}, {0x03, 3}, {0x05, 4}, {0x09, 5}, {0x11, 6}, {0x21, 7}, {0x41, 8}, {0x81, 9}, } }
There are three entropy coding methods used in MLP (four if you count "none" as a method). These use the same sequences for codes starting with 00 or 01, but have different codes starting with 1.
Definition at line 28 of file mlp.c.
Referenced by init_static().