#include "avcodec.h"
#include "bytestream.h"
Go to the source code of this file.
Data Structures | |
struct | AnmContext |
Defines | |
#define | OP(buf, pixel, count) op(&dst, dst_end, (buf), buf_end, (pixel), (count), &s->x, avctx->width, s->frame.linesize[0]) |
Functions | |
static av_cold int | decode_init (AVCodecContext *avctx) |
static int | op (uint8_t **dst, const uint8_t *dst_end, const uint8_t **buf, const uint8_t *buf_end, int pixel, int count, int *x, int width, int linesize) |
Perform decode operation. | |
static int | decode_frame (AVCodecContext *avctx, void *data, int *data_size, AVPacket *avpkt) |
static av_cold int | decode_end (AVCodecContext *avctx) |
Variables | |
AVCodec | ff_anm_decoder |
Definition in file anm.c.
#define OP | ( | buf, | |||
pixel, | |||||
count | ) | op(&dst, dst_end, (buf), buf_end, (pixel), (count), &s->x, avctx->width, s->frame.linesize[0]) |
static av_cold int decode_end | ( | AVCodecContext * | avctx | ) | [static] |
static int decode_frame | ( | AVCodecContext * | avctx, | |
void * | data, | |||
int * | data_size, | |||
AVPacket * | avpkt | |||
) | [static] |
static av_cold int decode_init | ( | AVCodecContext * | avctx | ) | [static] |
static int op | ( | uint8_t ** | dst, | |
const uint8_t * | dst_end, | |||
const uint8_t ** | buf, | |||
const uint8_t * | buf_end, | |||
int | pixel, | |||
int | count, | |||
int * | x, | |||
int | width, | |||
int | linesize | |||
) | [inline, static] |
Perform decode operation.
dst,dst_end | Destination image buffer | |
buf,buf_end | Source buffer (optional, see below) | |
pixel | Fill color (optional, see below) | |
count | Pixel count | |
x | Pointer to x-axis counter | |
width | Image width | |
linesize | Destination image buffer linesize |
Definition at line 72 of file anm.c.
Referenced by core_yuv420_rgb(), oggvorbis_encode_frame(), and seqvideo_decode().
Initial value:
{ "anm", AVMEDIA_TYPE_VIDEO, CODEC_ID_ANM, sizeof(AnmContext), decode_init, NULL, decode_end, decode_frame, CODEC_CAP_DR1, .long_name = NULL_IF_CONFIG_SMALL("Deluxe Paint Animation"), }